![]() ‘spawn’ can now specify ‘i’ to only spawn an object if it’s not already in your inventory.‘location’ can now optionally specify ‘save’ to not disable world save.‘nocost’, ‘god’ and ‘ghost’ can optionally be specified to on or off.There will now be a proper error message if commands aren’t entered correctly.Correct key hints will be shown when fishing.Fish can now jump over the water, and flop around on land.Fish can now be different sizes that give more raw fish. ![]() Fish can now be picked up and mounted on item stands, or can be made into raw fish at the cooking station instead.Fishing is now a skill that improves stamina use and pull speed.New fish types (Trollfish, Giant herring, Tetra, Grouper, Anglerfish, Pufferfish, Magmafish, Northern salmon & Coral cod) and craftable baits for each biome (Mossy, Sticky, Cold, Stingy, Misty, Hot, Frosty & Heavy).Enabled Yule seasonal items (Yule tree, Yuleklapp, Yule wreath, Yule garland and Mistletoe).Terrain generation change, to increase the amount of Mistlands on the map.Haldor’s stock will update depending on boss progression.The Mistlands update will be the largest of the series. The addition of a new biome also means a new boss. We’re pretty sure this is a hint to large spiders being added to this region, but we hope they’re nothing like deathsquitos when Valheim initially released. It’s foggy, gloomy, and full of webbed trees. It’s pretty blank, so players can expect to see this area filled to the brim with hungry monsters and new resources for players to unlock recipes and crafting projects. Right now, you can visit the Mistlands and find it in your game, but there are no creatures, no resources, and nothing really happening in that region. This update is all about the sixth biome in the game. The final talked-about update coming to Valheim, hopefully in 2021, is the Mistlands. The Ship and the Sea update will follow the Cult of the Wolf. It’s a difficult balance that Iron Gate will have to find between fun and challenging. Fighting in the middle of the ocean can be dangerous, and if you fall of your boat, chances are you’re going to run out stamina and drown, and that can lead to an annoying loop. But that type of style can be extremely difficult, especially for those playing Valheim by themselves. We’d love to see some type of sea fishing mechanic, and additional creatures to fight. Right now, the only big creatures in the ocean is the sea serpent and the kraken, the latter of which you can’t do much with other than harvesting the barnacles on its head. Iron Gate will be focusing on filling the ocean biome. Ships and the Seaįor Valheim players who love to cross the sea and embark on a longship, the Ships and the Sea update was made for you. This update will release following Hearth and Home. Due to the name, we can expect wolves to be a big part of it, but we’d really like to see new introduced to the already-filled biomes. Beyond the focus of exploration and combat, Iron Gate has not shared too many details about what players can expect with this update. This update focuses more on the exploration portion of the game, along with the combat that comes with wandering too far away from your home. Cult of the Wolfįollowing Hearth and Home, Iron Gate will be working on to polish and release Cult of the Wolf. Hearth and Home will be the first major update available in Valheim. We’d also like to see if the player’s stomach capacity will increase beyond the three-meal limit, especially when tougher bosses invade Valheim. As players advance through Valheim, more advanced cooking recipes become available and these greatly increasing a player’s health and stamina gauges. There will be additional recipes for players to learn how to make, which means more vegetable seeds for players to gather up and harvest. The Hearth and Home update is all about improving your home’s lifestyle by adding more building options and increasing the amount of food available.
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